Gamer Level: Happy - Reintroducing an old favorite

Dungeons & Dragons Online

Dungeons & Dragons Online

Recently, a sense of nostalgia has been flowing out of me as I reminisce over old games and gaming systems.

My friend, Jason (host of For Better or Worse and plays Whisp on Attack Roll), sparked the question “so what did you play this week?” as a sort of writing exercise on our Trello board. I originally thought that I wouldn’t participate. But here I am. I’ll get to it. What did I play this week?

In previous Gamer Level: Happy articles, I talked about several different games that fall into the real-time strategy and role-playing game genres. One game that I specifically didn’t mention for the reason of today’s topic is the game Dungeons and Dragons Online (DDO).

I have been playing this game off and on since signing up in 2010. According to Steam, I have logged just about 314 hours. However, this number should be much higher since I played it long before Steam allowed the user to add in a game.

DDO falls under the massively multiplayer online role-playing game genre, otherwise known as MMORPG. It allows you to create a character using the Dungeons and Dragons 3.5 edition game mechanics. After creating your character, you take on missions and quests to level this character up. You could join a party of living people and play this missions together. I have played and connected to many other players in various countries through DDO.  The game acts very similar to playing the tabletop version of Dungeons and Dragons with the added bonus of visualization. Yes, I am talking about good old-fashioned pen and paper adventuring.

This week, I logged on to my account for a few minutes and ran through a low quest called “Haverdasher.” I just logged on for a quick game and to test out one of my old characters. I had heard that there were a few updates to the game that affected a few different classes.

DDO is constantly changing and being updated. Since I started playing the game, there has been a grand total of 33 updates to the game. These updates bring new content such as adventure packs, new or updated playable races, classes and magic items.


I may have lost some of you at this point. For those who are unfamiliar with Dungeons & Dragons, I will go into detail on these subjects to try and clear up some confusion. It’s hard to talk or write about playing a video game without some context to the material.

Pulling from DDO’s own WIKI page, here is some information on these topics.

What is an Adventure Pack?
Simple answer: Adventure packs are a compilation of quests that are individually purchased.

Playable Races
A race is a type of humanoid creature that a player can choose for their player characters (PCs). Although in D&D there are many "monster races," in DDO the term "race" generally refers only to Player Character options.

Playable Classes
A class defines the specific kind of player character's "occupation" or talent in DDO


So with that information, I logged in and ran through the mission called “Haverdasher.” It is a simple mission of just sealing an altar for a wealthy harbor merchant. Walking up to the altar, the ground breeds eight scorpions that need to be destroyed. Upon killing those creatures, a larger scorpion emerges from the ground. Once you show this scorpion the business end of your sword, you are free to seal the altar and move on to collecting your rewards.

So what did I play this week? I killed some scorpions in the world of Dungeons & Dragons Online and it was awesome.